

I just completed my 10 second midterm assignment for animation studio. In all it was six weeks to go from concept to fully textured and lit animation. I also might do some post effects with it (I wanted to do heat waves for the background) but that won't be done for a while longer. Enjoy.



This is my first manipulation in z-brush with my own character. Work flow: start with z-spheres/z-sketch, export to Maya for clean up and uv's, then brought back in z brush for sculpting. I will most likely redo this character by starting in Maya then going to z-brush. Z-spheres increased my poly count way too much making more subdivisions impossible.


I have my scene almost fully textured (shoes and background need some more work), and my characters are rigged. The complete animation with sound is due in less than 2 weeks, so I will have the full animation posted by then. Everything is now coming together and I am excited to see how things turn out.